Rules of the OIS-PAFF War

These are the final engagement rules for the OIS-PAFF War.

Basic Rules

 * The war is strictly OIS-PAFF, meaning that any country in which a battle does not take place is not a belligerent. A such country may not provide extra troops. Consequently, captured territory belongs to OIS or PAFF, and not a country within either organization.


 * All technology must be approved beforehand, and inventing technology during the war requires unanimous approval from all participating players.


 * Side wars will not occur. This is the final war of WWIII.

Invasion and Territory

 * Any country may be invaded by someone on the other side. Countries that want minimal participation in the war may specify that they only want certain parts to be open to invasion, or they don't want to be invaded at all. Countries that have PAFF or CEAS garrisons do not have this luxury.


 * Any of the aforementioned territory is up for grabs. If your territory is taken, you will have to gain it back somehow, through invasion or through treaty.


 * Battles will be dealt with fairly, when an invader shall delineate area over which it is fighting, and the outcome of the battle determines whether the territory is claimed.


 * Please observe realism, and make note of how much time something would take, i.e. if you are bombed, the opposing bomb should not fall one minute later. Furthermore, do not send more troops somewhere than you could afford to in real life.

Any more suggestions?

Waiver
I understand that I am giving up substantial rights.


 * Detectivekenny, Grand Republic of Belgio-Yarphei, Exclude Arequipa and Kamchatka from invasion.