Rules of Future World

These are the rules of Future World.


 * 1. Your nation must be a new nation, constructed out of parts and entire sections of old nations. No new land masses like The Nearly Real World.
 * 2. Your nation must have been established within the 21st century, from the year 2000 onward to the current date (December 2008).
 * 3. Avoid creating new nations that take up entire continents or wipe out mass amounts of countries. Be reasonable about the size of your nation's land area.
 * 4. Your nation can use technology up to the here and now capabilities. Please note that because of real world conspiracy theories, such technology and things as fusion power, anti gravity, artificial gravity, lasers, stealth, UFOs, extraterrestrials, supernatural, paranormal, unknown animals (bigfoot), can all exist within the world. (I am a personal believer in these things). Avoid the more extreme things such as alien invasions, teleportation, tractor beams, energy shields, zombies, etc.
 * 5. You may interact with other nations and old world nations but on a day by day basis. You are not able to instantly invade another nation and destroy it. Such things take weeks, months and years.
 * 6. Keep watch of real world current events on the news, as these can be used and added to the scenario. Such things as natural disasters may occur in your nation such as tsunamis, earthquakes, tornados, hurricanes, etc. If a war breaks out in the real world, it happens here in Future World. If you nation's former sections are affected in the real world, you may simply ignore this as if it is not happening.

MORE RULES TO COME