Forum:World War III Battle Determiner

Hello fellow members of Future World. As approved by United Planets, we shall proceed with the rules as determined by User:Woogers:

1) Someone invading a territory will delineate the area over which it is fighting. This should be done reasonably.  If the battle is near the capital of a region, the battle should be over that region, plus or minus, not the whole country. 2) From a list, the two belligerents will select the quantity of units and number of people. The belligerents are to subdivide their army into from 2 to 5 divisions labeled with capital letters. These are posted online but kept invisible until after each sub-battle. 3) Battles are mapped out on real-world physical or otherwise maps using the cosketch website. Players will take turns moving their divisions around the battle map.  When two divisions occupy adjacent areas, a sub-battle takes place. 4) A public spreadsheet is used to determine who wins each sub-battle through certain type-matchup formulas. I will be the calculator for your convenience, but anyone who disputes can recheck the calculations. A number is generated for each belligerent, and the higher number wins. 5) The winner takes said territory if they win more sub-battles when one side's strength is used up. Casualties are determined by 1/6 of the total participants, distributed according to the ratios of the battle numbers, rounded to an agreed-on significant figure.

In order to make sure everyone is acquainted with the rules, we will be running a test battle in Katima Mulilo, Namibia over control of the Caprivi Strip. All players will keep their respective countries, and will be playing up to 1/10th their army size (rounded up to the thousand) for practice purposes only.

Upon consensus, we will commence operations. —Detectivekenny; (info, talk) Preceding text certified by R. Xun as of 05:41, November 8, 2010 (UTC)